Roccano

Mesh Painting Scripts #8

1edition·1listed

Sep 4, 2026

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Mesh Painting Scripts by Chris Follows Generative mesh painting scripts, etched into perforated sheets. As the holes join, punched sequences unfold and new playful scripts are written in an unknown language. The work continues my physical process of acrylic paint and perforated aluminium mesh, a mechanical, constrained process, part tapestry and Jacquard loom, part lithography. I began replicating it in digital form in 2020, following the loss of my studio and material supplier. I rebuilt the perforated mesh in Blender 3D and pushed virtual paint through it, hole by hole in VR. From there I trained bespoke AI datasets and LoRA models on hundreds of past and new mesh paintings, then moved into generative code in p5.js. Mesh Painting Scripts returns to my earlier Blender experiments that focused on the perforated sheet alone and rebuilds them as code. Each work is drawn live in the browser from its own seed: the mesh, the format, the palette and the way the holes merge all follow from the token's hash. Every piece opens as a plain perforated sheet and writes itself as the joins close. The generative JavaScript Mesh Paintings allow for more experimentation and varied outputs, giving greater freedom to explore and manipulate the mesh in this next iteration of the process. HTML5 Canvas, generative JavaScript, no libraries.

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Mesh Painting Scripts #8 | Rocco Gallo